Privacy Policy
Last updated: 2 October 2026
The game itself
Sawmill Siege has no accounts, no login and no servers of its own. It does not ask for your name, e-mail address, contacts, photos or location. The only things it stores are your language choice and the number of players you picked, and those stay on your device.
Advertising (Android app)
The Android app shows ads through Google AdMob, at two moments only: after a night raid ends, and when a game is over. To serve and measure those ads and to prevent ad fraud, Google's Mobile Ads SDK automatically collects some data from your device:
- your device's IP address, which may be used to estimate your general location;
- your device's advertising ID and app set ID;
- how you interact with ads, for example whether an ad was shown or tapped;
- performance information such as app launch time and stability.
This data is sent to Google, encrypted in transit. How Google uses it is described in How Google uses information from sites or apps that use its services.
Your choices
If you are in the European Economic Area, the United Kingdom or Switzerland, the app asks for your consent before showing personalised ads, and you can change your choice at any time with the Privacy options button on the start screen. On any Android device you can reset or delete your advertising ID, or opt out of personalised ads, in your device's Settings under Privacy > Ads (or Google > Ads).
Children
Sawmill Siege is not directed at children under 13, and we do not knowingly collect personal information from them.
Changes
If this policy changes, the new version is published on this page with a new date.
Contact
Questions about this policy: sawmillsiege@qweqwee.com